Star Trek: Picard
2020–2023Paramount+Sci-Fi
An opening about memory rather than exploration. Fragments of a life — a vineyard, a Borg cube, a face — resolve out of swirling particles, and only at the very end does it admit it is a Star Trek show.
Star Trek: Picard rebuilt its titles: two distinct opening sequences are catalogued here across seasons 1–3, running between 97 and 120 seconds.
At 120 seconds at its longest, it opens well above the 58-second median for sci-fi sequences in this catalogue.
It arrived on Paramount+ in 2020, when SEAL Team, Star Trek: Discovery and Evil were also on the network.
Only 139 of the 2,618 shows catalogued here changed their titles at all; Star Trek: Picard did so once.
All 2 opening title sequences
Seasons 1–2
97sJeff Russo's slow, mournful theme over images that assemble themselves from drifting dust — the Chateau Picard vines, a Borg cube, the pips of a uniform he no longer wears.
Season 3
120sRebuilt for the final season and moved to the back of the episode as a main-on-end sequence. Stephen Barton rescores the theme around Goldsmith's Next Generation fanfare while the ships and faces of the old crew replace the drifting particles.
More sci-fi opening titles from the 2020s
1 sequencePluribus
Vince Gilligan's first series after Breaking Bad and Better Call Saul, opened in twenty-one seconds of white dots on black that settle into the title and hold nothing else — no cast, no footage, no colour.
- Season 1
1 sequenceFallout
Retro-futurist advertising for a world that ended — the games' Vault-Tec aesthetic reproduced exactly, and varied per episode.
- Season 1
2 sequencesSeverance
A man walking through his own head, drawn as a corporate-training diagram that keeps folding back into itself. Oliver Latta's animation, and the best argument in years that a title sequence can be the thesis.
- Season 1
- Season 2
1 sequenceSilo
A cross-section of the silo, descending. The camera falls the length of a buried structure the characters spend the series failing to understand, which tells you the shape of the thing before the plot does.
- Season 1
1 sequenceFoundation
Mathematics rendered as architecture — the Prime Radiant's equations building and dissolving structures across millennia.
- Season 1
1 sequenceAlice in Borderland
An emptied Tokyo shot as architecture — Shibuya with nobody in it, which is more unsettling than anything the games do.
- Season 1
